integral

Is it safe to reveal my business ideas?

26 posts in this topic

 

35 minutes ago, integral said:

This domain is mostly untapped and so there isn't much competition, The people in this domain have a very limited scope of what the full domain of philosophy spirituality self-development is.

When you're done playing the game you should have practiced, learned and mastered a real world skill.

We finally agree on something, cheers my man. Which part of this is most important to you?

For me I played a lot of multiplayers games in the past where you end up spending hundreds and really thousands of hours on the game and don't get much out of it apart from some socialization if you're playing with friends but even then it's barebones. It's even more disgusting that these guys like for League of legends, Call of duty, World of Warcraft, Fortnite, etc hire psychologists and economists to addict and rinse their playerbase as much as possible.

That's why the idea of web 3 fundamentally makes sense to me, it hasn't really been proven to be that great yet but if you're not acquiring assets from investing thousands of hours of your time on an endeavour then you must be accruing a liability there's no other explanation. Games are so cool you shouldn't have to trade your life to enjoy them. 

 

Edited by LordFall

Dating Photographer 

Follow me on Instagram @Kylegfall 

 

Share this post


Link to post
Share on other sites

Always just start building it first. Get to building as fast as possible. Nothing else matters more.

The devil is in the details. The more you actually work on something, the more painful implementation details you discover. Those details are where the value is, and they're also what make it difficult for someone else to copy.

The longer you spend thinking instead of building, the more likely someone else arrives at the same idea. And if your project is still just an unreleased prototype or a simple vibe-coded demo, it's much easier for someone to recreate.

TL;DR: Your biggest asset is execution. Just build it. Keep it as a dirty little secret between you and Claude.

As you refine the product, it naturally becomes harder to replicate. Every iteration adds layers of polish, edge cases, design decisions, and domain knowledge that aren't obvious from the outside.

There are plenty of indie developers who release demos of unfinished games. Even if people understand the concept, it's incredibly difficult to reproduce the exact feel because their style is so distinctive. And once a project starts gaining traction, the original creator usually becomes associated with that style anyway. Marketing, community, and consistent execution create a moat that's much harder to copy than the initial idea itself.


🃜 🃚 🃖 ಄ 🃁 🂭 🂺

Share this post


Link to post
Share on other sites

No one will have the motivation or drive to create what you want to create, so I wouldn't worry too much about someone stealing your business ideas.

Share this post


Link to post
Share on other sites
5 hours ago, LordFall said:

We finally agree on something, cheers my man. Which part of this is most important to you?

Its the only thing worth working on. lol I cant think of anything else to do but Helping people develop and raising collective consciousness.

The gap between the boomers and our generation has to be contributed to video game and other media. 

I love this video, it shows a boomer realizing just how valuable playing games are for growth because he grows while playing it.

The next generation of gaming should turn people into wizard in comparison to what we got from it as kids growing up and i think what we got from it was substantial.

There is so much potential for games to create a self-development experience just playing fun games.

Chess is one of does games, for example. But its scope is limited to the critical thinking development line, its a good example of something that is a 10/10 on fun, 10/10 on competitive and 10/10 on educational (in one development line).

Then theres experiencial karma burning, i think if my parents played the Sims they wouldnt be so fixed on superficial things. The game can help them burn karma so they dont have to relive it in the real world. Like do you really need a better toaster when the one you have works? 

Quote

For me I played a lot of multiplayers games in the past where you end up spending hundreds and really thousands of hours on the game and don't get much out of it apart from some socialization if you're playing with friends but even then it's barebones. It's even more disgusting that these guys like for League of legends, Call of duty, World of Warcraft, Fortnite, etc hire psychologists and economists to addict and rinse their playerbase as much as possible.

That's why the idea of web 3 fundamentally makes sense to me, it hasn't really been proven to be that great yet but if you're not acquiring assets from investing thousands of hours of your time on an endeavour then you must be accruing a liability there's no other explanation. Games are so cool you shouldn't have to trade your life to enjoy them. 

For sure i agree, the only thing is web 3 would be late stage build of most products, unless web 3 assets are necessary for the main game play, there are so many other things that have to come first. 

I have alot of ideas how to integrate this in a useful way in a few games but other games it feels like it would not add any value.

Edited by integral

How is this post just me acting out my ego in the usual ways? Is this post just me venting and justifying my selfishness? Are the things you are posting in alignment with principles of higher consciousness and higher stages of ego development? Are you acting in a mature or immature way? Are you being selfish or selfless in your communication? Are you acting like a monkey or like a God-like being?

Share this post


Link to post
Share on other sites

Ideas are cheap, execution is expensive. 

It is almost guaranteed that someone else has also thought of what you have and is working on it. 

As long as you don't give out technical IP/innovations, the communicating the idea itself is the only way to get "allies", be it employees, clients or investors. 


Chaos, Entropy, Order

Share this post


Link to post
Share on other sites

@integral Cool video I watched like 10 mins of it. Interesting to see how we take for granted the learning curve of video games. 

I think raising consciousness is a noble goal, it's just hard to quantify the results. I like Chess I've been it playing more recently with my friends but it's actually a good example of what I mean because I don't see an ROI in getting good at playing the game so I just play a few times a month. I don't find it 10/10 fun like 6/10, maybe 7/10 competitive because it's only 1v1 and there is only one vertical of competition and you've already addressed it but the educational component is questionable because yeah apart from critical thinking and pattern recognition it's mostly a waste of time.

I was actually just watching a creator brand analysis for two chess content creator sisters that are looking to transition out of Chess because the niche is stalling and their goals in life are moving past it

I think moving past a game is fine but I think the medium as a whole is about to explode especially with AI agents. The level of interactivity possible is astounding. I don't think web 3 can be an after though otherwise the assets will probably end up being cosmetic and inherently not worth much. 

There is also the idea of considering social media and platforms like Instagram as a video game in of itself that just use real life as their game map. That idea makes a lot of sense to me because I only stopped being a gamer once I started getting into pickup and using social media so it's just the reward of gaming that got limited to me but if you interface with real life then you perhaps have unlimited ROI possible. Which is why Augmented Reality is so interesting to me and will probably take on sooner than Virtual reality. 

I think ROI is an important concept to focus on as it's literally quantifying how to use your time effectively. Even using raising consciousness as an example then we are saying that as a goal it has a higher ROI than other activities. Money and assets are another clear one to measure. Other stuff is a bit less obvious like quality time with friends or even strangers online. 

That video you linked is especially interesting because the ROI seemed to have been mainly the bonding time between father and son. I didn't watch the whole video but the ROI on the learning curve of learning the game is still not sufficient in and of itself for the older guy to do without spending time with his son, idk if he turned to a full gamer after that experience but I would doubt it. 

There is a massive area that I will end up exploring and that's the ROI of learning from, bonding with and I mean I'm sure dating an AI. The learning from seems to be the most obvious at first glance but even platonic bonding with an AI has immense potential value. For example I guess I'm bonded with Gemini? It seems to understand me most than most other human relationships I've had. You can say it doesn't bond it's just a tool for self-exploration but as AI gets smarter and increases memory then surely that will change. 

Regardless it's one of the best times to get into the field; I think video games have stalled for the last 10 years but the next decade will be very exciting. 

 


Dating Photographer 

Follow me on Instagram @Kylegfall 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now