Juan

The Legend of Zelda Remake Discussion

30 posts in this topic

 

9 minutes ago, Leo Gura said:

I want a Dark Cloud remake. OMG!

Dark Cloud is my Ocarina.

Never played it but always been enamoured by the look and feel of that game. Definitely gonna check it out one day, looks right up my alley. The aesthetic goes hard af 🧚‍♂️ 


I expected you. 
We have business, You and I...

https://youtube.com/@vivec?si=6no4qYSFDuPQpP6Z

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11 minutes ago, Leo Gura said:

Tears is so open world, what are you talking about.

Haaaa my bad, yeh I meant another one (looked into it, it's skyward sword which I really didn't like )

Don't know why I thought skyward sword was Tears.

you right Tears is the last one after breath, didn't had time to play this one, which is basically like breath of the wild. ( in gameplay )

Edited by AerisVahnEphelia

𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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13 minutes ago, AerisVahnEphelia said:

This one was too scripted for me, I really like when they are freestyle and you feel like the world just await you for doing stuff.
But I m sure if you're into narrative it's a good one.

This is why Breath was awesome too.

You can skip the cutscenes, doesn't take long before you can do anything you want.


I expected you. 
We have business, You and I...

https://youtube.com/@vivec?si=6no4qYSFDuPQpP6Z

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7 minutes ago, Cubbage said:

You can skip the cutscenes, doesn't take long before you can do anything you want.

No I just had dyslexia with all their names, I barely followed nintendo games those last 10 years and totally forgot the last one was Tears.

edit : after watching a whole walkthrough, I m not attracted to it ( that's also why I avoided it at times, but watching another vid ), the landscape/vibe doesn't feel rights, the artistic direction feel weak somehow, way way less pretty, less poetic.

 

watched this through : 

 

Edited by AerisVahnEphelia

𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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6 minutes ago, AerisVahnEphelia said:

No I just had dyslexia with all their names, I barely followed nintendo games those last 10 years and totally forgot the last one was Tears.

edit : after watching a whole walkthrough, I m not attracted to it ( that's also why I avoided it at times, but watching another vid ), the landscape/vibe doesn't feel rights, the artistic direction feel weak somehow, way way less pretty, less poetic.

 

watched this through : 

 

Playing it is a different story. The art style makes perfect sense when you're immersed into the game. Just a matter of taste from first glance I guess.


I expected you. 
We have business, You and I...

https://youtube.com/@vivec?si=6no4qYSFDuPQpP6Z

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27 minutes ago, Cubbage said:

Playing it is a different story. The art style makes perfect sense when you're immersed into the game. Just a matter of taste from first glance I guess.

 Perfect video to explain how I feel, especially the part where he highlights what Breath of the Wild did well.

 

Basically, Tears of the Kingdom feels too much and too over-the-top to me.

 

Breath of the Wild and Wind Waker had a clear direction.

 

Tears feels like a Zelda game with 10 mods installed. The whole vehicle-building thing feels like an absolutely awful design choice to me. I don't want to play it, and I already know I probably won't like it no matter what.

I like simple poetic beautiful game or I wonder in my mind. 

I've watched even more videos, and I usually know pretty quickly, just from first impressions, whether a game is going to convince me or not.

Edited by AerisVahnEphelia

𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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Tried playing those Zelda games. They are too childish for me. Doesn't feel like a real world.


Don’t go quietly into that dark night

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54 minutes ago, AerisVahnEphelia said:

 Perfect video to explain how I feel, especially the part where he highlights what Breath of the Wild did well.

 

Basically, Tears of the Kingdom feels too much and too over-the-top to me.

 

Breath of the Wild and Wind Waker had a clear direction.

 

Tears feels like a Zelda game with 10 mods installed. The whole vehicle-building thing feels like an absolutely awful design choice to me. I don't want to play it, and I already know I probably won't like it no matter what.

I like simple poetic beautiful game or I wonder in my mind. 

I've watched even more videos, and I usually know pretty quickly, just from first impressions, whether a game is going to convince me or not.

I fully agree, that's why I did not click with Tears of the Kingdom. But I am sure there is a beautiful game in there for everyone once it clicks sometime. I will revisit it one day in the future. I am totally on-board with the critique though from a level of game-feel. ToTK was the greatest departure from the whimsy of classic Zelda, so it makes sense long time fans were upset... BUT this move was necessary to create the game that ToTK is. You don't have to like the direction, but it was essential for ToTK to operate like it does. Again, it's a matter of taste.


I expected you. 
We have business, You and I...

https://youtube.com/@vivec?si=6no4qYSFDuPQpP6Z

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