Cubbage

The Elder Scrolls 6 Finally Gets a Name

36 posts in this topic

Sentinel sounds like an AI security company, like Palantir.


You are God. You are Truth. You are Love. You are Infinity.

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There needs to be a drastic overhaul of Bethesda's trademark gameplay systems/mechanics for 6 to stand out in any meaningful way. Otherwise, it's more than likely just gonna be Skyrim in a different setting, with the visuals fidelity of Starfield. 

"As wide as an ocean; as deep as a puddle" - Bethesda 


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We have business, You and I...

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36 minutes ago, Cubbage said:

There needs to be a drastic overhaul of Bethesda's trademark gameplay systems/mechanics

Not happening.


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This game won't exist. Some passionate people with AI will do better.

Don't believe any retard who says it's shit with AI. 6 true senior game devs in 6 months will pull it off better than Bethesda.

With the same quality, or better.

AI makes retards 1,000x more retarded, and geniuses 1,000x more genius.

AI just shows how much the gap was always there. Some people never had any artistic standards or anything. Now they can show everyone the ugliness of their souls, lol.

99% more slop.

+200% more AAA gems are going to happen. The first true AAA game assisted by AI will happen next year, and people will be in shock, disarray, and disbelief: "Nah, this is slop 'cause it's made by AI," despite the fact that it will clap ass.


𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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can't wait to play "sentinel" if it ever goes out, for now, I m making my own game, it will take me probably 2 years, and 1 year for the prototype, this month alone took me 200h for a very basic character creator & animations ( I've got one race out of three )

AI can't do organic decently past the base mesh, ideas & derivation needs time, but I m glad we can pull off template very fast and have a team of 10 relentless senior dev on meth for 1000x less the price.
right now it's without any bug or crash despite the stack of gameplay I've been starting with.

Never thought I would do this bymyself, not gonna pull of a skyrim, but I've the same ambition for myself, even if it's taking my entire life, never had so much passion for making games since AI, I m certain it's my path in life now.

 

Edited by AerisVahnEphelia

𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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I’m super cynical of this after starfield. Absolute trash. Bethesda games used to be my favorite

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16 minutes ago, Cubbage said:

What genre? I'm currently making a visual novel with a small team.

Online RPG (half MMORPG, but instanced for all explorable zones, because a true MMO is heavy on server costs and doesn't give a true RPG and scripted feeling, which makes them, in fact, weak IMO).

For now, this is how I've started with the gameplay/level design.

You find your mates, and then you can do instanced things, while you can RP and be in cities with other players (like Guild Wars 1).

I'll probably find a middle ground between recent games and all the good old mechanics.

It's going to take me a lot of time and a ton of work, but I'm up for the 5,000h minimum grind. I've got no job (and no need for one right now, I'll survive), and I've got plenty of time and a bit of savings to pay $500 for AI per month (2 GPT Plus (concept art ideas), 2 Claude Ultra // sometimes {tripo 3D organic,suno,elevenlab} ).

Might reduce the Claude one a bit. 1 Ultra might be enough with another Max.

Opus 5.5 can do retopology, weight painting & skinning if you know what to ask and guide him properly. ( doing serious animation ) then you gotta constantly tweak things or audit him a lot, but it does work if you know how to use AI.
 

Despite the belief of midwit that it can't do anything properly, claude max after being extremly informed can do godly job.

I m sure it could paperclip max the universe already, absolute pitbull who will launch the game and do test by himself and hunt the solution for 2 days if you make him do it ( and he will find it if the universe allow it )

I still need to work by hand, especially on correcting anything done by AI that isn't code ( getting out of average, and it still kinda suck for stylized ). Right now, it's either a free spare moment or I'm on the last % of one of my Ultra subs, so I can't launch multi-agent and work on Blender at the same time... waiting.

Edited by AerisVahnEphelia

𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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1 hour ago, Cubbage said:

How do you survive without a job? Genuinely curious.

I'm French, living with my mother, receiving 500-$650~ monthly welfare for supposedly looking for work, free healthcare, and unlimited public transport for $10/month. 

France is more communist than China, no joke, full URSS. Minimum wage is ~$1,500, leaving barely $100 after expenses, making working 3x worse than welfare.

Around 62% goes into taxes, largely funding retirement pensions. 32% of pensions are welfare-funded, with retirees costing 10x more than other welfare recipients. ( I m talking only about the welfare part they do receive )

The job market is 2x worse than in the US. There's practically no incentive to work, unless you've no other options, but suffering for pride isn't in my card lists. Better survive on welfare than finance generations who already enjoyed affordable housing etc..

I'll invest in everything the state cannot tax from me.

 

1 hour ago, Cubbage said:

Also @AerisVahnEphelia are you wary of the backlash against your game when you disclose that it was engineered using AI? 

There won't be any. People won't give a shit in 2-5 years, and the people who will care are too literally physically braindead to be cared for.

good games are good games, can be done with your feets or your ass, if they are good, people play them.

Imagine a caveman hunting a mammoth. He builds a spear, and someone says, "Nooo, you gotta kill the mammoth with your bare hands and struggle with it like our ancestors cause the blood just get to be better this way"

Yeah, cool. Me, I'm gonna eat & feed my tribe. You go strangle the mammoth and enjoy yourself dying half a quarter of the time while doing it.

"People are against Photoshop." Like, yeah, cool, man. People are against electricity. Nice story bozo."

There are two worlds: one where you make a really good project that ends up being good, and one where you make a shitty one.

AI has no relationship to either, only the creator does. People will learn the difference with the year, it's only been a month that we can really "make games" with AI, but it will improve even more from now.
Before opus 5.5, AI was retarded and useless and agent never worked.
 

Opus 5.5 is the second momentum after the birth of gpt, it was plateauing and vomit until last month, even I started to think it was all a waste of cash for the industry.

Opus 5.5 is going to lift the world, not like useless gpt, this thing is the first "pre agi" moment.

If you hated AI and think it's useless, you'll rethink soon, mostly it's because I bet you never used opus 5.5 max with a real task to achieve.

Even if you don't use AI for art or code ( which is beyond stupid )

You could use AI to organize all your files or create software/ blender add on - & what else, it would still improve your "TRAD workflow" by a thousand.

Not using AI is bozo, ultimately, it's beyond stupid, I m in lack of words, even if you don't want AI, you need to use AI in a world or AI exist, if you find no applications for it, you're not meant for this world, you failed all intelligence tests.

AI is better than any IQ test, anyone against it, I instantly know, they are absolutely, definitely, completely, braindead, unsavable rats, beyond trump stupidity, ( his only intelligence was to accelerate AI, by all means )

I think I'll soon even refuse to speak to anyone who has been or is against AI, I m an extremist now, I don't have time to waste with the dumbest of our kinds, my time & attention matter.

Edited by AerisVahnEphelia

𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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38 minutes ago, AerisVahnEphelia said:

You could use AI to organize all your files or create software/ blender add on - & what else, it would still improve your "TRAD workflow" by a thousand.

Yeah I use AI to smooth out the workload. I'd rather be creating the cool stuff than optimizing boring stuff.


I expected you. 
We have business, You and I...

https://youtube.com/@vivec?si=6no4qYSFDuPQpP6Z

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11 minutes ago, Cubbage said:

Yeah I use AI to smooth out the workload. I'd rather be creating the cool stuff than optimizing boring stuff.

Same for me cool stuff is creating a coherent universe, but I most of the time I do let the AI does the heavy executions after talking all the points or showing him the work, and I get to manage what is allowed to exist in the game.

Like I've been making three, I manage the design with gpt.. and I ask opus to build them in 3D, do I really need to become an expert three sculptor ? ( no, but I still want to pick the threes that work in the universe, & not random template )

But also I love sculpting character, so I've been sculpting for almost a month now all the poses of my stylized character & guiding better animation by hand ( showing the AI the main bones postures etc.. )

I m not making hyper realism either, so, it has a goofy side, but the art in it, and the main thing I care about ( character design & animation ) I will have their leveraged side probably because of my care. ( also gameplay obviously ).

In fact, I m not that much into "making games" I like "making worlds", not empty, but the kind of world you want to inhabit and live in, it has some poetry you want to come back, like a simulation, but I still like the gaming side, because that's really needed for the depth.

Still I would make a distinction between "games"  & "game world" sort of.

 

Edited by AerisVahnEphelia

𝔉𝔞𝔠𝔢𝔱 𝔣𝔯𝔬𝔪 𝔱𝔥𝔢 𝔡𝔯𝔢𝔞𝔪 𝔬𝔣 𝔤𝔬𝔡
Eternal Art - World Creator
https://aerisvahnephelia.com/

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What are you guys hoping for in Sentinel?

I hope its going to be more challenging. Skyrim was way too easy overall and the world revolved too much around the player. I don't believe Skyrim necesarilly lacked depth in a way that's important, it's just too easy for any depth to matter. 

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