LordFall

Devlog - Legend of the Abyss

93 posts in this topic

On 2026-08-31 at 10:10 AM, LordFall said:

No to all three? 0 for 3, you're killing me Sugarcoat. What's your thing then? 

You just love female energy that's why you so curious right? 😂 


There is intelligence everywhere

– Some intelligence 

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Just now, Sugarcoat said:

You just love female energy that's why you so curious right? 😂 

Did I hear Monster Energy?

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Just now, Monster Energy said:

Did I hear Monster Energy?

I emit that?


There is intelligence everywhere

– Some intelligence 

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33 minutes ago, Monster Energy said:

Sorry, my humor is broken.

 

Hahaha its fine, I just said something even if I bet its not what you meant


There is intelligence everywhere

– Some intelligence 

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6 minutes ago, Sugarcoat said:

Hahaha its fine, I just said something even if I bet its not what you meant

Lol

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4 hours ago, Sugarcoat said:

You just love female energy that's why you so curious right? 😂 

He is doing "social dynamics" 👀


Intrinsic joy = being x meaning ²

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14 hours ago, Sugarcoat said:

You just love female energy that's why you so curious right? 😂 

Always, guilty as charged. Female energy makes the world go round, plus I need high-tier muses for the empire.

But you're definitely losing points here. No gaming? Never sat down and appreciated the cinematic greatness of Star Wars? Tragic. We might have to revoke your cool card for this one. 


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19 hours ago, Carl-Richard said:

He is doing "social dynamics" 👀

😄


There is intelligence everywhere

– Some intelligence 

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10 hours ago, LordFall said:

Always, guilty as charged. Female energy makes the world go round, plus I need high-tier muses for the empire.

But you're definitely losing points here. No gaming? Never sat down and appreciated the cinematic greatness of Star Wars? Tragic. We might have to revoke your cool card for this one. 

Sure..

Edited by Sugarcoat

There is intelligence everywhere

– Some intelligence 

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One aspect of world building I would really like to flesh out for the game is the different paths to power that were present in the early modern period. 

Machiavelli was alive in Italy during the 15th century but his legacy is what I want to portray. In the 17th century we have Cardinal Richelieu, Thomas Hobbes and Oliver Cromwell that are interesting figures that play more behind the scenes and achieve upward mobility though their intellect as opposed to being born a powerful noble able to raise an army to conquer their foes.

I came up with a new economic system that will change the world called pretty simply the Blood Law. Since at that time duels were pretty popular and that makes for the foundation of a PvP system, the whole legal system of the new society under the Kaylan Empire will be the Blood Law. 

It removes the ability for people to hold onto property beyond 30 days apart from having Imperial approval. Anyone can challenge any noble for their manors and all of their assets and take it from them legally if they win the duel. 

KPbxISm.jpeg

The main idea is to create 5 main social classes that will also be gameplay types in the game

4yURHBo.jpeg

Path of Blood is the standard gladiator and military warrior fighting under the empire, what the basis of the PvP will revolve around. 1v1 duels and maybe 2v2 as well if I can figure that out. 

Path of Coin is particularly interesting to me as I want to flesh out the economy and jobs of the game quite in depth. Will be the backbone of the trade system of the game. 

Path of Genius will fit directly on top of the scientific revolution and age of enlightenment theme of the game. It will thematically be present in the magical academies that the players start off in. 

Path of the Courtier will be talking and maneuvering your way into the orbit of the powerful. That one will fit the political backbone of the game à la Game of Thrones. 

Path of the Artist is one of the coolest ones as it'll allow players to make their own songs and dances in the game that will also double as real world media that they can own and use to build their real artist career. It'll tie into my music events and creatives community I manage in real life.

League of Legends and Riot Games did that so well with their yearly songs for LoL and also KDA starting its own music universe for the game.

It turned League of Legends into a cultural phenomenon more than just a game. I wanna achieve that as well for Legend of the Abyss and not really make it something you just play at home but something that becomes part of your life. That's why I'm already thinking about how to make the in game assets web 3 assets so that through collecting them you can pay your real life bills and mortgage with them but I also want to create culture outside of the game like dances and songs. 

Edited by LordFall

Building a global media agency. Follow my progress on Instagram

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Really cool video

I wasn't that familiar with Riot Forge before. It was a division of Riot Games that existed for 5 years from 2019-2024 that published 6 games made through indie studios.

https://en.wikipedia.org/wiki/Riot_Forge

The endeavor was ultimately considered a failure since 5 of the single player games probably didn't recoup their cost and overall didn't really make a splash compared to the current 5 live service titles: League of Legends, Valorant, Wild Rift (LoL mobile), Teamfight Tactics and Legends of Runeterra.

Such great knowledge for me to study this debacle as it highlights the importance of product market fit. The games were all rated quite well, they just didn't make sense for a company the size of Riot Games. It's great for me to understand how that works since I'm looking to surpass them one day. 

What they've accomplished alongside Epic Games with Fortnite and more story-based companies like LucasFilm with Star Wars are my current goal in terms of multimedia empires. 

Edited by LordFall

Building a global media agency. Follow my progress on Instagram

The dream is not easy but each day we're getting closer 

 

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Here is a scene I just wrote. As I've talked about one of the main narratives of the story will be exploring how magic affects the scientific revolution of the early modern period. One of the concepts that I wanna write into the narrative are basically magic crystals that store massive amounts of energy. Think somehow a crystal that's even more advanced than the batteries we have today.

xuV1vy9.jpeg

The idea is to create insane levels of technology for the post conquest era that aren't even possible in our world today and that will turn the world from classic 17th century to high fantasy pretty quickly.

One of my master creations is the Dreadnought ships, inspired by Imperial Star Destroyers

XF7gSgO.jpeg

This project will be ready about halfway through the show and comes about from the marriage of Nerathar to his 3rd wife, who is based on a real historical noble lady: Amalia van Nassau-Dietz

They will meet in 1672 when historically the Dutch Republic was assaulted on all sides by the French and the English that ended up in a disaster year known as Rampjaar in Dutch history.

The Dutch were the #1 ship builders in the world at that time and this conflict will lead Nerathar to stumble upon their kingdom in the middle of a siege, help save them, bargain for a marriage alliance with Amalia, take over their shipyards and their naval fleet and eventually both build this flying armada as well as conquer the Royal Navy and England entirely through naval and aerial dominance.

I don't know if I like this colored manga style yet, I'm playing around with it. Might release both a black and white manga and a color one since it does make the characters come to life quite well.

nzHq0Xw.jpeg

Edited by LordFall

Building a global media agency. Follow my progress on Instagram

The dream is not easy but each day we're getting closer 

 

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