Leo Gura

Leo's Blog Discussion Mega-Thread

5,825 posts in this topic

Hey Leo, you told me it took 100,000 - 300,000 pranayamas to reach liberation.

Wouldn't I have to read all your enlightenment books as well?

I'd love to reach liberation in my 20s with just pranayama, but that doesn't sound realistic.

Edited by Magnanimous

Share this post


Link to post
Share on other sites

Hello @Leo Gura

Do you experience a 'flow' state when you engage in long bouts of writing?

I ask because I write a lot - not the sorts of topics you endeavour to outline - but often ideas I am fleshing out that have been germinating for a while.

When this happens to me, it almost feels as if it is a channelled state. Like the writing is coming through me.

Like there is no centre to my experience, no do-er. No writer. Just the hands moving as I act as a conduit for messages to flow out.

Do you experience this?

It is a timeless state for me.


It is far easier to fool someone, than to convince them they have been fooled.

Share this post


Link to post
Share on other sites

@Leo Gura

I tend to believe there is a great overlap between consciousness and game design.

The game designer is like a God building a universe from scratch, laws, beings, environment, systems, how to win, how to lose.

How can you see your role as a game designer in the past shaping your skills, levels of consciousness and pursuits nowadays? Is there something happening? A search for finding fundamental patterns?

Game Design - Engineering - Philosophy - Business - Self-Help - Spirituality

I'm curious.

Share this post


Link to post
Share on other sites
5 hours ago, Natasha Tori Maru said:

Hello @Leo Gura

Do you experience a 'flow' state when you engage in long bouts of writing?

Yes. Once I get warmed up and really into. But entering that flow doesn't always succeed. Sometimes I feel uninspired, exhausted, or distracted.

On 1/28/2026 at 7:54 AM, Magnanimous said:

Hey Leo, you told me it took 100,000 - 300,000 pranayamas to reach liberation.

Wouldn't I have to read all your enlightenment books as well?

No. You don't have to read anything. Reading can help, but it can also be a distraction.

The utility of reading is learning techniques and learning about the many traps in this work. Without reading you are likely to fall into a serious trap and get stuck in it for years.

3 hours ago, CARDOZZO said:

@Leo Gura

I tend to believe there is a great overlap between consciousness and game design.

The game designer is like a God building a universe from scratch, laws, beings, environment, systems, how to win, how to lose.

How can you see your role as a game designer in the past shaping your skills, levels of consciousness and pursuits nowadays? Is there something happening? A search for finding fundamental patterns?

For me there is no direct connection. I like game design just because it lets me be creative and imagine cool worlds that cannot exist in normal life.

The most direct connection between design and philosophical work is that design is about thinking in a big picture, holistic way, and so it philosophical work. I have a designer's mind and I think like a designer. This is the common thread between game design and philosophy. A designer's mind must be very holistic because you need to take the entire product into account. A designer needs to see the game in its totality, not just in parts. A good game is designed top-down as one unified whole. Which is of course how God works.

Thinking very big picture, like a film director, is a very good skill to develop. I have that kind of director's mindset. It is the mindset of an executive, a CEO -- where you are responsible for the entirety of a thing. To invent a game, you must be responsible for the entire thing. It's the mindset of founders.

Edited by Leo Gura

You are God. You are Truth. You are Love. You are Infinity.

Share this post


Link to post
Share on other sites

 

1 hour ago, Leo Gura said:

I like game design just because it lets me be creative and imagine cool worlds that cannot exist in normal life.

Check this out. How do you think this technology affects game dev?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now