Basman

High Guard shuts down within 1.5 months of release

5 posts in this topic

All or nothing market philosophy is stupid. The market for high octane shooters is completely saturated, dominated by games that established themselves before the market was nearly as saturated. People have limited time and patience if they are already playing them other games. Such a brutal way to develop games. Millions down the drain. 

All the eggs chasing that Fortnite dragon money when all your offering is essentially Apex with mounts. It's like gambling for execs. Lasted longer than Concord though.

If you want to make a live service game your draw should be sex appeal. Mihoyo games do extremely well and as games in of themselves they are kind of shitty, but people love their goon bait. People always have time for more goon bait. Goon bait can run on a phone as well, broadening the market.

Edited by Basman

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Gonecord 2


You are God. You are Truth. You are Love. You are Infinity.

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It seems they just super slacked off or had 0 direction. I wouldnt call the game 'high octane'. Everything about the game was low - mid tier.

Edited by Hojo

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13 minutes ago, Hojo said:

It seems they just super slacked off or had 0 direction. I wouldnt call the game 'high octane'. Everything about the game was low - mid tier.

Was it that boring lol?

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@BasmanI never played it, I saw people play it and it looked super boring. The game didnt feel like it was well thought out, or half assed. It seemed ultra simple and dumb. Every aspect could be made in a day with a team.

They have different things like make your base only making your base was pressing a button.

They had farming but farming was in a designated location and you just pressed a button. 

Then you fought over a sword and if you got the sword you almost instantly won the game.

It looked like it was 1 D chess. Very straightforward, every game is the same.

Every part seemed really bad and then as a whole it was bad.

Characters seem generic and unremarkable. They just added in horses so they could make their map bigger.

The high octane was ruined by the designated farming areas as it brought you out of high octane.

3v3 is not high octaine.

The guns were all generic pistol assault rifle, shotgun. Nothing to expand them into. (not sure what weapons it had)

It had no chance of longterm play as you need variety to make different scenarios happen for long term.

Like you could play League of Legends 10 000 games and still see something new every game.

This game you have seen every possibility in 50 games its so simple.

High Guard was like do this, then do this, then do this in that specific order (You cant vary from the order of doing things) and thats it. With 5 weapon possibilities.

To make a game good you need a variety of things to do, or just do one specific thing good. Compared to league you have dragon, take tower, take baron, teamfight, farm, harrass, rotate, ect, ect.(You can do these at any point in any order) It has 1000s of abilities and hundreds of weapons. Near infinite combinations of team compositions with different combos of abilities.

If High guard was just a shooter it would have done way better but they tried to make something that did everything and it turned out a steaming pile of Dogshit cause it does none of them well.

Edited by Hojo

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