Compatibility

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About Compatibility

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    Republic of Korea
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  1. What spiral dynamics stage do you think the romanticist movement from late 18th to mid 19th century was at? Was it green or high orange? Or regression from orange?
  2. Osho Rajneesh is a good example of Coral, I think. Also, coral description on the youtube channel "Wake up!" is a good description.
  3. There are two dominant perspectives in society about sexual identity and orientation. The first is that one gender naturally is attracted to the opposite gender and there is a certain way that a certain gender should act or feel and anything that deviates from that is a threat to the society. The second view is that some people are born as homosexuals or an opposite psychological gender to their biological one. Neither view is true. There are different layers to what sexual identity and orientation is. In terms of sexual orientation, there's sexual lust that has to do with biological instincts and acquired tastes. On the other hand there's psychological affection, which in large part is a result of the social programming to enable family. Such identifications as homosexual and heterosexual are illusory as there are different layers to what those mean and in each layer as well there's different degrees on a spectrum. That applies similarly to sexual identity. It is foolish to demonize people showing unusual sexual attitude but it also foolish to identify oneself too much with a certain sexual identity or orientation. The most dangerous manifestation of the latter view is transgender surgery. This is doing harm to your physical body with superficial illusory identification that is happening in your head. You can be flexible in terms of how you feel sexually but within the confines of how your physiology is naturally regulated because of having xy or xx chromosome.
  4. It is a game where you start out in the wilderness from scratch, extract raw resources and build an automated production chain with maximum efficiency and optimization. Every product and every building and their layout is up to the player to plan and set up. The idea of this game attracts orange people because they can create out of the barren, crude world the material kingdom with the power of their intellect. I actually found many people who express orange thinking have high interest in this game and find it revolutionary. But what turns away people above orange from this game is its lack of humanistic element. You build and optimize things cleverly to produce lots of items which will in turn serve to produce next tier items, which ultimately only amounts to shooting rockets into the sky and nothing more. There is production for the sake of production. When I had grasped how this game works I thought it could add people who have their own needs to be met and take part in the production. There are already lots of town building management games like banished, etc but no one gets close to the complexity and autonomy of this game. I see the kind of game for people fascinated by this game to evolve spirally in their gaming experience is something like soviet republic workers and resources where production chain and technology is quite complex and there's every citizen simulated with their place of jobs and needs. And perhaps much later, games could add to all these elements personal aspirations of each simulated npcs and their actualization with complex interaction between the societal structure, and complex simulation of ecosystem.