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Everything posted by integral
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Nice, Rd1 was the hard move to find, but what about Rd1 Kg7? White to play.
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But without the king, most of the beauty of the game would be lost. Can we build a game of chess without the king and still keep it just as magical? What rules would that be?
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I give the king the value of 0. The king is the most burdenson peice on the board, everything has to bend over backwards to protect it all game and only becomes useful in the end game. It can only move 1 square in any direction so its easy to trap. It cannot capture a protected peice. When attacked "check" everything else must stop to protect it. Its the only peice that cant attack the opponents king. "cant give check". Its the only piece that cant checkmate directly but it can assist in the end game. Rules like castling were invented just to protect it by hiding it in a corner. The king is the only piece that can make you lose the game. The King is the worse piece of them all. It's the piece you shove in a corner and hope your opponent forgets about it.
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------ Puzzle 7 ----- White to move and win. This is a hard one but easy when you see the one trick.
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lol ye, i said i would mix some easy ones in. But how good is your visualizing? Can you map out the main sequences with out mistakes?
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Intuitively yes, but can you prove it? Also its Kg2 the start.
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Add a Kg2 in there now its blacks move. Screen shot mistake.
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I always found that peek performance happens right after long breaks. Fresh perspective, Imagination-motivation element at play. --------------- puzzle 6 -------------- Kg2. Black to move and win.
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DAIIM now every time I contemplate I'll first start by setting up my chessboard. --- I was confused on who the bot was in the game, all i saw was one side destroying the other with TRUTH
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Nice, now dont forget to troll next time, always look for the troll when your winning. Pro tip.
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Leo is boosting our will to play. The Leo effect.
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Right I looked at the both of them. I thought they were the same as long as there was no "trick". there was a trick... lol This is when I would spend more than 15 seconds looking at the position. Check this funny line: Bxg2 Kxg2 Re5 Kf3 Re3+ fxe3 Qg3+ Ke4 Qxe3+ Kf5 g6+ kg5 h6+ kxh6 f3# Got to play f3 mate to be truly satisfied destroying your opponent. LOl
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@Joshe Unless theres a trick im not seeeing, Bxg2 Kxg2 Re6 and its forced mate. White can try Bg4 Rg6 f3 Qg3+ Kh1 Rh6+ and its over
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Claude is the best right now.
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Believing you're going to die. It could be true or not, but it was certainly not questioned by 99% of the population. And then you have people who do question it and then they conform to simulation theory.
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Recently I discovered a number of great prompts to help audit your writing and squeeze out as much clarity from your ideas that you might be working with. Use this thread as a place to share your best prompts for personal development, consciousness, and everything we stand for in this community. @Leo Gura I know that you've been working with AI to help flush out ideas, I'm very interested in any good prompts that you've discovered.
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It feels really good for black because white's pieces are under developed and all tangled up uncoordinated. Black got into this position by applying the pressure throughout the whole game, forcing white to constantly make concessions. If black doesn't convert the advantage, it could easily slip away. All white needs is a couple of moves to equalize. It's also two bishops versus two knights in an open board and white has an outside pass pawn that's gonna be pushed. What would blacks move be then let's imagine taking the pawn in the middle? Qxd4 Qxd4 Rxd4 Be3 and already White is untangling. So already we have to move our queen somewhere to avoid trading queens, and we can't take the pawn in the middle. Black has a temporary positional advantage, but if there's no concrete conversion, then it's basically equal in less than a move or two. Actually, white is up a pawn on a4 and it's an outside passed pawn, its going to be a tough defence for black.
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I know what you mean, this puzzle its basically "is the bishop really free"? In master games the free bishop is a trap.
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I know right we should all celebrate on a child's premature death
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Ra8+ Kg7 Ra7+ Kg6 Rxh7 Kxh7 e6 and the pawn cannot be stopped.
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That's a great idea, we need epistemic Barney the Truenosaurus Rex (T-Rex). Some puzzles are defensive, where one side has an advantage, but they're on the verge of losing it if they don't play perfectly. There's a wide range of puzzles that don't cookie-cutter fit the puzzle stereotype.
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I want to build a platform similar to chest tactics except you're given consciousness tactics. And what you would be training is to level up your thinking process aligned with the consciousness work of actualized.org. Basically to make it fun and addictive in the way chess is and to have everything structured in one place. And lets imagine each puzzle can be served to you and you would receive a rating and so on. Do you think something like this is possible? Consciousness tactics/puzzles? Can it be gamified? but consciously taking care to not turn it into a dogma?
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Have you thought of any novel ways of learning that go beyond what most people do who do achieve grandmaster status? How to achieve that freak of nature skill level? lol
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What about people who play for 10 years and never improve?
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Puzzle 5 Black to move and win.
